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 Rome Total War

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Join date : 2009-07-06

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PostSubject: Rome Total War   Rome Total War EmptyTue Jul 07, 2009 1:56 pm

Rome Total War 14u9imd

Rome: Total War is the very definition of an epic strategy game.

Rome:
Total War is the third Total War game from England's Creative Assembly,
and, to make a long story short, it's the best one yet. It was
naturally expected to build on its illustrious predecessors, which
featured epic-scale real-time battles and impressive attention to
historical realism and detail. Shogun: Total War was a promising start
for the series, while Medieval: Total War built on that promise to
create an even more engrossing strategy game. With Rome: Total War,
Creative Assembly takes the next step, and it's as much a revolutionary
step as it is an evolutionary one, thanks to a beautiful new 3D
graphics engine that makes the series' tactical battles--featuring
thousands of soldiers--better than ever. The results are nothing short
of spectacular, helping make Rome: Total War the very definition of an
epic strategy game.


As in the earlier
Total War games, there are essentially two distinctly different types
of gameplay in Rome. There's the overarching turn-based campaign in
which you conquer cities and provinces, make improvements, and move
armies around the map as you expand your empire, and then there are the
real-time battles in which you use tactics and maneuvers to crush your
enemy in combat. After the helpful and informative tutorial campaign,
you can tackle the main imperial campaign. You play as one of three
powerful Roman families--the Julii, the Bruti, or the
Scipii--attempting to increase the size and glory of Rome and shore up
your faction's power and influence. As all three factions are Roman,
there's literally no difference between them in terms of units and
building types, though they do have different responsibilities. The
Julii must deal with the Gauls and Germania to the north in a
difficult, landlocked campaign. The Bruti are required to deal with the
remnants of the Greek city-states and expand the empire to the
southeast. And the Scipii are tasked with subduing Carthage, Rome's
great nemesis to the southwest.

At least, that's the principle
goal of each faction. But there's a fourth, unplayable Roman faction,
one that can influence your course during the campaign: the Roman
senate. The senate will order you on missions, from blockading a
hostile port or conquering a city (and perhaps exterminating the
populace, depending on the level of enmity between Rome and the faction
in question) to forging a trade deal or an alliance with a foreign
faction. It's up to you whether you actually obey the order, as
sometimes the senate will try to stretch you thin on purpose. If you
carry the orders out successfully, you stand to gain a monetary reward,
a useful new military unit, or influence in the senate. Failing to
carry out missions earns the displeasure of the senate and affects your
standing with that body. By and large, though, the senate missions help
to focus the otherwise huge scope of the campaign--instead of being
faced with the monolithic task of trying to conquer Europe, you can
instead look forward to accomplishing a long series of short-term goals.

It's
helpful to perform senate missions because they can affect an improved
feature in Rome: Total War--families. Each of the three Roman factions
is essentially one huge family, and your generals and governors are
related to one another by birth, marriage, or adoption. These are the
leaders of your faction, and they all have traits--strengths and
weaknesses--that define their abilities. A strong general may have an
excellent command rating, but his disdain for bureaucracy would make
him a poor governor. Meanwhile, an otherwise strong governor may have a
dislike of farming, which would affect the agricultural output in the
province he's in. But if your family members are selected to hold
important senate posts, they'll gain influence and abilities once out
of office. This introduces a limited role-playing component in the
game, as you actually care about trying to further the careers of your
family members so they can serve you better.

In addition to
traits, family members--not to mention your spies, assassins, and
diplomats--can all attract retinues. These are the hangers-on who
surround important people, such as advisors, mentors, bodyguards,
lackeys, sycophants, and more. Each of these can affect your
characters' abilities. For example, a wrestler can improve a
character's influence (by being able to literally twist arms), as well
as provide added protection against an assassination attempt. You can
actually collect and trade retinue members among your family, so you
can transfer them to where they're needed the most.

Families are
also critical because only family members can serve as generals. You
can assemble armies without a general, but they'll be poorly led and
will likely fare badly in battle. But with a general, the army's
fortune can change. A general with a high command ability is a powerful
force in battle, as a well-led smaller force can defeat a poorly led
larger force most of the time. On the other hand, the fact that
generals are drawn from the ruling family can be dangerous, because you
need to make sure there are future generations of leaders and generals.
A disastrous battle can wipe out whole branches of the family tree,
cutting down promising young sons before they can sire heirs. This can
have a crippling effect later on in the campaign, when you find
yourself short of qualified generals and governors with a huge empire
to manage. It makes for an excellent incentive to try and preserve your
generals, rather than treat them as easily replaceable fodder.

Included are patches 1.3 and 1.5 with relevent cracks.

To install, either mount or burn the image file to DVD. See “readme.txt” in “Crack” folder for more details.

Download:

http://rapidshare.com/files/150291101/Rome_Total_War.part01.rar
http://rapidshare.com/files/150292590/Rome_Total_War.part02.rar
http://rapidshare.com/files/150294021/Rome_Total_War.part03.rar
http://rapidshare.com/files/150295467/Rome_Total_War.part04.rar
http://rapidshare.com/files/150296996/Rome_Total_War.part05.rar
http://rapidshare.com/files/150298551/Rome_Total_War.part06.rar
http://rapidshare.com/files/150300074/Rome_Total_War.part07.rar
http://rapidshare.com/files/150301649/Rome_Total_War.part08.rar
http://rapidshare.com/files/150303003/Rome_Total_War.part09.rar
http://rapidshare.com/files/150304362/Rome_Total_War.part10.rar
http://rapidshare.com/files/150305826/Rome_Total_War.part11.rar
http://rapidshare.com/files/150307401/Rome_Total_War.part12.rar
http://rapidshare.com/files/150308924/Rome_Total_War.part13.rar
http://rapidshare.com/files/150310352/Rome_Total_War.part14.rar
http://rapidshare.com/files/150311783/Rome_Total_War.part15.rar
http://rapidshare.com/files/150313231/Rome_Total_War.part16.rar
http://rapidshare.com/files/150314797/Rome_Total_War.part17.rar
http://rapidshare.com/files/150316384/Rome_Total_War.part18.rar
http://rapidshare.com/files/150317174/Rome_Total_War.part19.rar
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